An explanation on how the burning of Hela's body was achieved. The new displacement functionalities really help bring it to life. I'm loving this. Next step... Posing!
Creating a body in perpetual combustion like the initial concept suggests was a good challenge. Here in Marmoset Toolbag.
Hela's Body is made from 3 layers. Skin, muscles and skeleton/calcinated internal organs.
Using a noise texture as transparency and filtering mask, the outer layers burn and reveal the internal structures.
The noise can be animated so the smoldering effect appears in constant motion
The full effect in action with textures and displacement.